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DMA C141 Course InformationCourse Description(A/CSU)This course introduces techniques of electronic game design production. Topics include the past, present and future of the game industry, basic game programming concepts, game art requirements, understanding palettes, file formats, creating graphics for 2D games, creating graphics for 3D games, porting of project meshes, maps, and animation data to game format files, low-polygon count modeling techniques, and motion capture. Artificial intelligence for opponent behaviors, networking systems, and the issues surrounding multi-user play will also be examined. (Advisory: Level 1 Reading, Level 2 Writing, Computer Competency)
Disclaimer: The book prices are an approximation only and are subject to change. This will take you to the Cerro Coso Book Nook. |
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Last updated August 04, 2008 |
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